Files
SECAS_game/actors/player_character.tscn
T

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[gd_scene load_steps=7 format=3 uid="uid://dvaagwge5g1g"]
[ext_resource type="Script" uid="uid://cknbo3ltp5mc3" path="res://scripts/player_character.gd" id="1_r4hof"]
[ext_resource type="Texture2D" uid="uid://lfoeatk81tam" path="res://assets/sprites/farmer.png" id="2_r4hof"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_r4hof"]
size = Vector2(40, 80)
[sub_resource type="Animation" id="Animation_r4hof"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0.31249997, 0.3125)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:scale:x")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0.313]
}
[sub_resource type="Animation" id="Animation_irlf7"]
resource_name = "flip"
length = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.313, -0.313]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_qgghw"]
_data = {
&"RESET": SubResource("Animation_r4hof"),
&"flip": SubResource("Animation_irlf7")
}
[node name="PlayerCharacter" type="CharacterBody2D"]
script = ExtResource("1_r4hof")
speed = 300.0
sprint_speed = 600.0
jump_power = 7.0
coyote_time = 0.2
jump_buffer_timer = 0.2
aerial_dash_count = 1
vel_multiplier_after_dash = 0.5
dash_speed = 1200.0
dash_dur = 0.2
dash_cd = 0.5
gravity = 14.0
terminal_vel = 1000.0
max_health = 100.0
starting_health = 50.0
iframe_dur = 0.5
camera_type = 2
[node name="Collision" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_r4hof")
[node name="Sprite" type="Sprite2D" parent="."]
scale = Vector2(0.31249997, 0.3125)
texture = ExtResource("2_r4hof")
[node name="BiscuitPos" type="Marker2D" parent="Sprite"]
position = Vector2(99.20001, -83.2)
scale = Vector2(3.2000003, 3.1999998)
[node name="Camera" type="Camera2D" parent="."]
position_smoothing_enabled = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
root_node = NodePath("../Sprite")
libraries = {
&"": SubResource("AnimationLibrary_qgghw")
}