[gd_scene load_steps=7 format=3 uid="uid://dvaagwge5g1g"] [ext_resource type="Script" uid="uid://cknbo3ltp5mc3" path="res://scripts/player_character.gd" id="1_r4hof"] [ext_resource type="Texture2D" uid="uid://lfoeatk81tam" path="res://assets/sprites/farmer.png" id="2_r4hof"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_r4hof"] size = Vector2(40, 80) [sub_resource type="Animation" id="Animation_r4hof"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0.31249997, 0.3125)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:scale:x") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0.313] } [sub_resource type="Animation" id="Animation_irlf7"] resource_name = "flip" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [0.313, -0.313] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_qgghw"] _data = { &"RESET": SubResource("Animation_r4hof"), &"flip": SubResource("Animation_irlf7") } [node name="PlayerCharacter" type="CharacterBody2D"] script = ExtResource("1_r4hof") speed = 300.0 sprint_speed = 600.0 jump_power = 7.0 coyote_time = 0.2 jump_buffer_timer = 0.2 aerial_dash_count = 1 vel_multiplier_after_dash = 0.5 dash_speed = 1200.0 dash_dur = 0.2 dash_cd = 0.5 gravity = 14.0 terminal_vel = 1000.0 max_health = 100.0 starting_health = 50.0 iframe_dur = 0.5 camera_type = 2 [node name="Collision" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_r4hof") [node name="Sprite" type="Sprite2D" parent="."] scale = Vector2(0.31249997, 0.3125) texture = ExtResource("2_r4hof") [node name="BiscuitPos" type="Marker2D" parent="Sprite"] position = Vector2(99.20001, -83.2) scale = Vector2(3.2000003, 3.1999998) [node name="Camera" type="Camera2D" parent="."] position_smoothing_enabled = true [node name="AnimationPlayer" type="AnimationPlayer" parent="."] root_node = NodePath("../Sprite") libraries = { &"": SubResource("AnimationLibrary_qgghw") }