definitely didnt fix that bug

This commit is contained in:
2025-01-06 00:55:04 +01:00
parent c75c120383
commit c4ed0e2997
+1 -1
View File
@@ -4,7 +4,7 @@ const scene = new THREE.Scene()
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000) const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
const renderer = new THREE.WebGLRenderer({ alpha: true }) const renderer = new THREE.WebGLRenderer({ alpha: true })
// TODO: when tabbing out it sometimes doesnt pause the animation (maybe fixed? Needs more testing) // TODO: when tabbing out it sometimes doesnt pause the animation
// TODO: add pixelation shader // TODO: add pixelation shader
if (!renderer) { if (!renderer) {