26 lines
1.2 KiB
Markdown
26 lines
1.2 KiB
Markdown
# BDE_ParticleSys
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BDE_ParticleSys is a highly customizable **server-side** particle system that uses `Block Display Entities` (BDEs) as particles. It is meant to be used as a library for other mods, but can be used as a standalone mod too.
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If BDE_ParticleSys is used as a standalone mod, you will only be able to use it with the custom in-game commands `/GiveEmitterTool`, `/KillAllEmitters`, and `/ManageEmitters`. Any particles made, removed, or changed with those commands are **temporary** and get reverted once the server shuts down, as they are meant for quick testing.
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### In-game commands (does not save):
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* `/GiveEmitterTool`
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* `/SpawnEmitter`
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* `/KillAllEmitters`
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* `/ManageEmitters`
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* `GlobalMaxParticles` (GameRule)
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* `ShowParticleDebug` (GameRule)
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# Open-source - Copyright
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**BDE_ParticleSys © 2024 by Byte Dice is licensed under CC BY-NC-SA 4.0.**\
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**You can learn more about copyright by reading the full [license](/LICENSE.txt)**.
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# Media
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### All particles showcased here are made with BDE_ParticleSys and without any added logic.
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