added entire game (cuz it didnt use git before)
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@@ -0,0 +1,25 @@
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[gd_scene load_steps=5 format=3 uid="uid://coowerg56exy7"]
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[ext_resource type="Texture2D" uid="uid://cgrqjhigxfby" path="res://assets/sprites/seagull_fly_0.png" id="1_dr8jw"]
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[ext_resource type="Texture2D" uid="uid://dgvgknc7pbhwp" path="res://assets/sprites/seagull_fly_1.png" id="2_cef41"]
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[ext_resource type="Script" uid="uid://dms2mkhl6pbyo" path="res://scripts/seagull_particle.gd" id="3_cef41"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_1sxsl"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("1_dr8jw")
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}, {
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"duration": 1.0,
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"texture": ExtResource("2_cef41")
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}],
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"loop": true,
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"name": &"default",
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"speed": 6.0
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}]
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[node name="SeagullParticle" type="AnimatedSprite2D"]
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scale = Vector2(0.313, 0.313)
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sprite_frames = SubResource("SpriteFrames_1sxsl")
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script = ExtResource("3_cef41")
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speed = 400.0
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