added entire game (cuz it didnt use git before)
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@@ -0,0 +1,38 @@
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[gd_scene load_steps=5 format=3 uid="uid://bv6wpdjivdlf4"]
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[ext_resource type="Texture2D" uid="uid://bwicnrb8alscg" path="res://assets/sprites/biscuit_o_tron.png" id="1_71t4g"]
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[ext_resource type="Script" uid="uid://d2t5nkrsib24d" path="res://scripts/biscuit_o_tron.gd" id="1_a0ycn"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_a0ycn"]
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size = Vector2(83, 150)
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[sub_resource type="CircleShape2D" id="CircleShape2D_71t4g"]
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radius = 26.172504
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[node name="BiscuitOTron" type="StaticBody2D"]
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script = ExtResource("1_a0ycn")
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biscuit_increment = 0.15
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-39.5, 10)
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shape = SubResource("RectangleShape2D_a0ycn")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.359375, 0.359375)
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texture = ExtResource("1_71t4g")
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[node name="ProgressBar" type="ProgressBar" parent="."]
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offset_left = -76.0
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offset_top = -90.0
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offset_right = 77.0
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offset_bottom = -72.0
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theme_override_font_sizes/font_size = 10
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[node name="Trigger" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Trigger"]
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position = Vector2(42, 51)
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shape = SubResource("CircleShape2D_71t4g")
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[connection signal="body_entered" from="Trigger" to="." method="_on_trigger_body_entered"]
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[connection signal="body_exited" from="Trigger" to="." method="_on_trigger_body_exited"]
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