[gd_scene format=3 uid="uid://dtrgukiwy1be7"] [ext_resource type="Script" uid="uid://hickb1h8ci77" path="res://src/game_scene.gd" id="1_gee14"] [ext_resource type="Texture2D" uid="uid://do26y1n18roek" path="res://textures/bg.png" id="1_iywne"] [ext_resource type="Texture2D" uid="uid://bmnijilrjjkek" path="res://textures/1x1_white.png" id="1_lbhrr"] [ext_resource type="PackedScene" uid="uid://cbsfqukshbpn3" path="res://objects/bull.tscn" id="1_uwrxv"] [ext_resource type="Texture2D" uid="uid://bhmgrtvvyn2j2" path="res://textures/bg_overlap.png" id="2_p57ef"] [ext_resource type="PackedScene" uid="uid://dnkurgmvsraog" path="res://objects/rider.tscn" id="2_yqjtg"] [ext_resource type="PackedScene" uid="uid://cahryip7wkm78" path="res://objects/audience.tscn" id="3_0tnpc"] [ext_resource type="Texture2D" uid="uid://cg3ymuxihmxj0" path="res://textures/particle_ball.png" id="3_lnu2h"] [ext_resource type="Texture2D" uid="uid://sh1klny5678w" path="res://textures/griplost.png" id="9_0tnpc"] [ext_resource type="Script" uid="uid://dc0fcpq3htyy4" path="res://src/game_over.gd" id="10_vtaks"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_lbhrr"] particle_flag_disable_z = true direction = Vector3(0, 0, 0) spread = 180.0 initial_velocity_min = 57.44 initial_velocity_max = 581.0 gravity = Vector3(0, 98, 0) scale_min = 0.5 scale_max = 2.0 [sub_resource type="Curve" id="Curve_vtaks"] _limits = [-3.0, 1.0, 0.0, 1.0] _data = [Vector2(0, 0.17673373), 0.0, -5.865133, 0, 0, Vector2(1, -1.6845639), -0.10402707, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_kvpfn"] curve = SubResource("Curve_vtaks") [sub_resource type="Curve" id="Curve_dinhu"] _data = [Vector2(0, 0.4809844), 0.0, 2.565996, 0, 0, Vector2(1, 1), -1.6644305, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_kvuet"] curve = SubResource("Curve_dinhu") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_trtic"] particle_flag_disable_z = true angle_min = 20.000011 angle_max = 20.000011 angle_curve = SubResource("CurveTexture_kvpfn") direction = Vector3(0, -1, 0) spread = 0.0 initial_velocity_min = 50.0 initial_velocity_max = 50.0 gravity = Vector3(0, 98, 0) scale_curve = SubResource("CurveTexture_kvuet") [sub_resource type="LabelSettings" id="LabelSettings_0tnpc"] font_size = 100 outline_size = 15 outline_color = Color(0, 0, 0, 1) [sub_resource type="LabelSettings" id="LabelSettings_vtaks"] font_size = 30 outline_size = 5 outline_color = Color(0, 0, 0, 1) [sub_resource type="LabelSettings" id="LabelSettings_kvpfn"] font_size = 35 outline_size = 10 outline_color = Color(0, 0, 0, 1) [sub_resource type="Animation" id="Animation_vtaks"] resource_name = "GameOver" length = 3.5 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("CanvasLayer/GameOver/GameOver:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("CanvasLayer/GameOver/Cause:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1, 1.5), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("CanvasLayer/GameOver/Survived:modulate") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 2, 2.5), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("CanvasLayer/GameOver/Dimming:modulate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 0.5), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("CanvasLayer/GameOver/BackToMenu:modulate") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0, 3, 3.5), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } [sub_resource type="Animation" id="Animation_kvpfn"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("CanvasLayer/GameOver/GameOver:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("CanvasLayer/GameOver/Cause:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("CanvasLayer/GameOver/Survived:modulate") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("CanvasLayer/GameOver/Dimming:modulate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("CanvasLayer/GameOver/BackToMenu:modulate") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_dinhu"] _data = { &"GameOver": SubResource("Animation_vtaks"), &"RESET": SubResource("Animation_kvpfn") } [node name="Node2D" type="Node2D" unique_id=17331880] script = ExtResource("1_gee14") [node name="Background" type="Node2D" parent="." unique_id=29896267] [node name="Bg" type="Sprite2D" parent="Background" unique_id=69601808] texture = ExtResource("1_iywne") offset = Vector2(576, 324) [node name="Audience" type="Node2D" parent="Background" unique_id=342996351] [node name="Top" type="Node2D" parent="Background/Audience" unique_id=1126566962] [node name="Audience2" parent="Background/Audience/Top" unique_id=1893641320 instance=ExtResource("3_0tnpc")] position = Vector2(26, 467) [node name="Audience3" parent="Background/Audience/Top" unique_id=2129746944 instance=ExtResource("3_0tnpc")] position = Vector2(84, 470) [node name="Audience4" parent="Background/Audience/Top" unique_id=96285595 instance=ExtResource("3_0tnpc")] position = Vector2(133, 469) [node name="Audience5" parent="Background/Audience/Top" unique_id=656103841 instance=ExtResource("3_0tnpc")] position = Vector2(187, 463) [node name="Audience6" parent="Background/Audience/Top" unique_id=1394914356 instance=ExtResource("3_0tnpc")] position = Vector2(952, 469) [node name="Audience7" parent="Background/Audience/Top" unique_id=1639582444 instance=ExtResource("3_0tnpc")] position = Vector2(991, 466) [node name="Audience8" parent="Background/Audience/Top" unique_id=1888160735 instance=ExtResource("3_0tnpc")] position = Vector2(1025, 468) [node name="Audience9" parent="Background/Audience/Top" unique_id=999064393 instance=ExtResource("3_0tnpc")] position = Vector2(1089, 467) [node name="Audience10" parent="Background/Audience/Top" unique_id=105025639 instance=ExtResource("3_0tnpc")] position = Vector2(1129, 468) [node name="Bottom" type="Node2D" parent="Background/Audience" unique_id=2109802161] [node name="Audience2" parent="Background/Audience/Bottom" unique_id=1827898922 instance=ExtResource("3_0tnpc")] position = Vector2(29, 519) [node name="Audience3" parent="Background/Audience/Bottom" unique_id=487533100 instance=ExtResource("3_0tnpc")] position = Vector2(71, 520) [node name="Audience4" parent="Background/Audience/Bottom" unique_id=457115329 instance=ExtResource("3_0tnpc")] position = Vector2(134, 519) [node name="Audience5" parent="Background/Audience/Bottom" unique_id=654791268 instance=ExtResource("3_0tnpc")] position = Vector2(186, 518) [node name="Audience6" parent="Background/Audience/Bottom" unique_id=1084823558 instance=ExtResource("3_0tnpc")] position = Vector2(939, 519) [node name="Audience7" parent="Background/Audience/Bottom" unique_id=211184077 instance=ExtResource("3_0tnpc")] position = Vector2(979, 515) [node name="Audience8" parent="Background/Audience/Bottom" unique_id=1309222261 instance=ExtResource("3_0tnpc")] position = Vector2(1026, 523) [node name="Audience9" parent="Background/Audience/Bottom" unique_id=915267696 instance=ExtResource("3_0tnpc")] position = Vector2(1078, 518) [node name="Audience10" parent="Background/Audience/Bottom" unique_id=516156269 instance=ExtResource("3_0tnpc")] position = Vector2(1131, 519) [node name="BgOverlap" type="Sprite2D" parent="Background" unique_id=91595765] texture = ExtResource("2_p57ef") offset = Vector2(576, 324) [node name="AlienAbduction" type="Sprite2D" parent="Background" unique_id=1784070659] visible = false modulate = Color(0.33880118, 0.89902043, 0, 0.3647059) position = Vector2(580, -202) scale = Vector2(589.4262, 1909.741) texture = ExtResource("1_lbhrr") [node name="Foreground" type="Node2D" parent="." unique_id=654361112] [node name="Bull" parent="Foreground" unique_id=1103151286 instance=ExtResource("1_uwrxv")] position = Vector2(547, 577) [node name="Rider" parent="Foreground" unique_id=1530408668 node_paths=PackedStringArray("release_particles", "bull") instance=ExtResource("2_yqjtg")] position = Vector2(168, 322) release_timer_range = Vector2(5, 10) release_particles = NodePath("../GripLostParticles") bull = NodePath("../Bull") [node name="GrabParticles" type="GPUParticles2D" parent="Foreground" unique_id=1980375760] position = Vector2(-359, 282) emitting = false amount = 16 texture = ExtResource("3_lnu2h") lifetime = 0.2 one_shot = true explosiveness = 1.0 process_material = SubResource("ParticleProcessMaterial_lbhrr") [node name="GripLostParticles" type="GPUParticles2D" parent="Foreground" unique_id=463829900] position = Vector2(558, 105) emitting = false amount = 1 texture = ExtResource("9_0tnpc") one_shot = true process_material = SubResource("ParticleProcessMaterial_trtic") [node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=870230457] [node name="GameOver" type="Control" parent="CanvasLayer" unique_id=1342107775] z_index = 2 layout_mode = 3 anchors_preset = 0 offset_right = 40.0 offset_bottom = 40.0 script = ExtResource("10_vtaks") [node name="Dimming" type="Panel" parent="CanvasLayer/GameOver" unique_id=1870161346] layout_mode = 0 offset_left = -120.99999 offset_top = -92.0 offset_right = -80.99999 offset_bottom = -52.0 scale = Vector2(34.27694, 22.18204) [node name="GameOver" type="Label" parent="CanvasLayer/GameOver" unique_id=1288395365] layout_mode = 0 offset_left = 250.0 offset_top = 151.0 offset_right = 824.0 offset_bottom = 288.0 text = "GAME OVER" label_settings = SubResource("LabelSettings_0tnpc") horizontal_alignment = 1 [node name="Cause" type="Label" parent="CanvasLayer/GameOver" unique_id=990519768] layout_mode = 0 offset_left = 455.0 offset_top = 268.0 offset_right = 1023.0 offset_bottom = 355.0 text = "You couldn't hold on tight Leading to gravity taking you home" label_settings = SubResource("LabelSettings_vtaks") [node name="Survived" type="Label" parent="CanvasLayer/GameOver" unique_id=692218823] layout_mode = 0 offset_left = 402.0 offset_top = 360.0 offset_right = 1184.0 offset_bottom = 415.0 text = "Time Spent Surviving the Rapture: 99999" label_settings = SubResource("LabelSettings_kvpfn") [node name="BackToMenu" type="Button" parent="CanvasLayer/GameOver" unique_id=919336375] layout_mode = 0 offset_left = 430.0 offset_top = 455.0 offset_right = 672.0 offset_bottom = 546.0 theme_override_font_sizes/font_size = 60 text = "Go Back" [node name="AnimationPlayer" type="AnimationPlayer" parent="CanvasLayer/GameOver" unique_id=118136357] root_node = NodePath("../../..") libraries/ = SubResource("AnimationLibrary_dinhu") [connection signal="pressed" from="CanvasLayer/GameOver/BackToMenu" to="CanvasLayer/GameOver" method="_on_back_to_menu_pressed"]