CURRENT_PAGE = PAGES.SYNTHWAVE function loadingScreenSynthwave() { setLoadingProgress("Adding stars...") addStars() setLoadingProgress("Starting starfall animation...") startStarfall() setLoadingProgress("Starting synthwave animation...") defShaderMaterial() preAnimateSynthwave(25) animateSynthwave(0) } function onResizeSynthwave() { renderer.setSize(window.innerWidth, window.innerHeight) composer.setSize(window.innerWidth, window.innerHeight) camera.aspect = window.innerWidth / window.innerHeight camera.updateProjectionMatrix() if (shaderMaterial) { updateShaderMatPxDensity() } }