moved stuff to js to remove HTML, making it easier to create new pages.

This commit is contained in:
2025-01-12 20:30:35 +01:00
parent e20bb50746
commit b33db97fbb
5 changed files with 90 additions and 63 deletions
+6 -2
View File
@@ -92,11 +92,11 @@ function pauseAnimBtn(state) {
if (state == "true") {
isAnimating = true
pauseBtn.src = "./assets/icons/pauseAnimation_8x8.png"
pauseBtn.src = "/assets/icons/pauseAnimation_8x8.png"
}
else {
isAnimating = false
pauseBtn.src = "./assets/icons/playAnimation_8x8.png"
pauseBtn.src = "/assets/icons/playAnimation_8x8.png"
}
localStorage["isAnimating"] = state
@@ -119,6 +119,10 @@ document.addEventListener("DOMContentLoaded", async function() {
if (densityWidth > densityHeight) { console.log("pxDensity Direction: Width, " + densityWidth) }
else { console.log("pxDensity Direction: Height, " + densityHeight) }
setLoadingProgress("adding navBar...")
await loadNavBarJson()
onLoadNavBar()
switch (CURRENT_PAGE) {
case (PAGES.SYNTHWAVE): loadingScreenSynthwave()
}
+15 -2
View File
@@ -1,14 +1,27 @@
let isLoading = true
let stopLoading = false
let loadingScreenProgress = document.getElementById("loadingText")
let loadingScreenEl = document.getElementById("loadingScreen")
loadingScreenEl.className = "bgDiv"
loadingScreenEl.innerHTML = `
<img class="loadingImg" draggable="false" src="/assets/byteDiceBlinkAnim_32x32.png">
<button class="pxFont" onclick="stopShowingLoading()" id="loadingCornerText">
Press ESC to instantly close the loading screen<br>Or click me to never see it again.
</button>
<p id="loadingText">Loading...<br>Loading files...<br><br>Tip: Tip loading...</p>
`
let loadingScreenProgress = document.getElementById("loadingText")
let tipsJson
async function loadTips() {
let tipsText = await fetch("./data/loadingScreenTips.json").then(response => response.text())
let tipsText = await fetch("/data/loadingScreenTips.json").then(response => response.text())
tipsJson = JSON.parse(tipsText)
}
+51
View File
@@ -0,0 +1,51 @@
let navBarJson
function onLoadNavBar() {
const container = document.getElementById("navBarContainer")
if (!container) { return }
const navBarAligner = document.createElement("div")
navBarAligner.className = "navBarAligner"
const navBar = document.createElement("ul")
navBar.className = "navBar"
for (let btn of navBarJson) {
navBar.appendChild(createNavBarBtn(
btn["icon"] || "",
btn["action"] || "",
btn["actionValue"] || "",
btn["iconId"] || ""
))
}
navBarAligner.appendChild(navBar)
container.appendChild(navBarAligner)
}
function createNavBarBtn(icon = "", action = "", actionValue = "", iconId = "") {
let onClick
switch (action) {
case "navigate": onClick = `slideTransition('${actionValue}')`; break
case "function": onClick = `${actionValue}`; break
default: ""
}
let btn = document.createElement("li")
btn.innerHTML = `
<button onclick="${onClick}" class="navBtn">
<img class="navBtnImg" draggable="false" src="/assets/navBarBtn.png">
<img class="navBtnIcon" draggable="false" src="/assets/icons/${icon}" id="${iconId}">
</button>
`
return btn
}
async function loadNavBarJson() {
let navBarText = await fetch("/data/navBar.json").then(response => response.text())
navBarJson = JSON.parse(navBarText)
}