From adfa1b7bf2e34d16e80b91d1db946437e02934a3 Mon Sep 17 00:00:00 2001 From: ByteDice <165556900+ByteDice@users.noreply.github.com> Date: Sun, 22 Dec 2024 22:29:31 +0100 Subject: [PATCH] Update README.md --- README.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index edead15..9bbe046 100644 --- a/README.md +++ b/README.md @@ -5,11 +5,13 @@ BDE_ParticleSys is a highly customizable **server-side** particle system that us If BDE_ParticleSys is used as a standalone mod, you will only be able to use it with the custom in-game commands `/GiveEmitterTool`, `/KillAllEmitters`, and `/ManageEmitters`. Any particles made, removed, or changed with those commands are **temporary** and get reverted once the server shuts down, as they are meant for quick testing. -### Contents (in-game) +### In-game commands (does not save): * `/GiveEmitterTool` +* `/SpawnEmitter` * `/KillAllEmitters` * `/ManageEmitters` * `GlobalMaxParticles` (GameRule) +* `ShowParticleDebug` (GameRule) # Open-source - Copyright @@ -20,4 +22,4 @@ If BDE_ParticleSys is used as a standalone mod, you will only be able to use it ### All particles showcased here are made with BDE_ParticleSys and without any added logic. ![](/readme_assets/DEFAULT_gif.gif) ![](/readme_assets/IMPLOSION_gif.gif) -![](/readme_assets/RING_EXPLOSION_gif.gif) \ No newline at end of file +![](/readme_assets/RING_EXPLOSION_gif.gif)