Update Bde_particles.kt TODOs
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@@ -54,7 +54,9 @@ import kotlin.reflect.full.declaredMemberProperties
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// Cylinder and cone force field shape.
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// Copying particle params in-game.
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// Custom curve equation command args (parse from strings).
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// force field "config" option.
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// Force field "config" option.
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// Better particle debug tools.
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// Use more BDEs instead of particles, and show more values than origin and velocity.
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var ALL_PARTICLE_EMITTERS: Array<ParticleEmitter> = emptyArray()
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@@ -243,4 +245,4 @@ fun negativeFeedback(text: String, context: CommandContext<ServerCommandSource>)
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.setStyle(Style.EMPTY.withColor(Color(200, 0, 0).rgb))
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context.source.sendFeedback({ feedback }, false)
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}
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}
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