Update Bde_particles.kt TODOs

This commit is contained in:
ByteDice
2024-12-22 23:24:53 +01:00
committed by GitHub
parent adfa1b7bf2
commit 4c051ec292
@@ -54,7 +54,9 @@ import kotlin.reflect.full.declaredMemberProperties
// Cylinder and cone force field shape. // Cylinder and cone force field shape.
// Copying particle params in-game. // Copying particle params in-game.
// Custom curve equation command args (parse from strings). // Custom curve equation command args (parse from strings).
// force field "config" option. // Force field "config" option.
// Better particle debug tools.
// Use more BDEs instead of particles, and show more values than origin and velocity.
var ALL_PARTICLE_EMITTERS: Array<ParticleEmitter> = emptyArray() var ALL_PARTICLE_EMITTERS: Array<ParticleEmitter> = emptyArray()
@@ -243,4 +245,4 @@ fun negativeFeedback(text: String, context: CommandContext<ServerCommandSource>)
.setStyle(Style.EMPTY.withColor(Color(200, 0, 0).rgb)) .setStyle(Style.EMPTY.withColor(Color(200, 0, 0).rgb))
context.source.sendFeedback({ feedback }, false) context.source.sendFeedback({ feedback }, false)
} }